Marketing Communications with use of NLP for Computer Club.
Title: Marketing Communications with use of NLP for Computer Club.
Category: /Business & Economy/Marketing and Advertising
Details: Words: 487 | Pages: 2 (approximately 235 words/page)
Marketing Communications with use of NLP for Computer Club.
Category: /Business & Economy/Marketing and Advertising
Details: Words: 487 | Pages: 2 (approximately 235 words/page)
Marketing Communications with use of NLP for Computer Club.
1) Computer club "Virtu@l Insanity".
I have composed the name of computer club from to words: 1) "virtuality" -to show people that here they can entirely draw away from real life and its problems; 2) "insanity"- this word will attract up-to-date generation, which want to increase adrenaline in theirs blood. The symbol "@" shows that there you can find Internet access (e-mail).
a) The most preferable eternal stereotypes
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lt;Tab/>Printed leaflets/posters in places, which are usually being visited by youth (discos, cinemas, etc), at schools and universities.
Message: Are you ready to die? And Get addicted! (Targeted on the most vast gamers group, who prefer to play team games, such as Counter Strike, Quake, Splinter Cell).
5)<Tab/>Web site - www.virtualinsanity.com (with news, demo versions of recent released games, statistics)
Message: Get addicted!!!